For now, all weapons use 6 base muzzleflash fxes. Zombie head explosion and Scavenger explosion fxes made by myself *Muzzleflash / Shelleject - All WaW muzzleflash fxes has been deleted and remade by myself using Insurgency, BO1 and Ghosts textures. *Textures/Models - All the textures and models are converted close to original with their normal and specular maps - 90% of the models has lods - Almost all of the models are ported from BO1 - Some of the weapons are ported from BO2 since the textures of their BO1 coutnerparts aren't as good as BO2 ones (M16, FNFAL, UZI, Dragunov) *Impacts - Made new impacts for metal, concrete and snow - Metal impacts have been remade with BO1's metal impact properties with BO1's metal impact materials - I made the concrete impacts myself using Ghosts and Insurgency impact textures - Made the snow impacts myself with Ghosts' impact textures - Concerete explosion fx is ported directly from BO1, snow explosion fx is made by myself using Far Cry 4 and Ghosts textures - Flesh impact fxes changed and the textures are taken from Ghosts.